Highlights
- Mixed feedback on Starfield includes criticism of its procedural generation and capped frame rate on Xbox consoles, but players have had fun customizing their spaceships.
- Some players have pointed out issues with the piping systems in Starfield, expressing frustration with unnecessary and inefficient curves that detract from realism.
- The curvy pipes in Starfield appear to be a deliberate choice by Bethesda, prioritizing the game’s target aesthetic over a realistic layout.
A Starfield player has pointed out some issues with the layout of pipes throughout the game’s procedurally generated universe. The very hyped and highly anticipated sci-fi RPG by Bethesda finally launched on September 6, and though its review scores have not been as high as some might have expected or hoped, Starfield is still being attributed to a spike in Xbox console sales in recent weeks.
Feedback about the game has been a mixed bag so far, with people bemoaning the title’s procedural generation that results in an expansive but repetitive universe that many feel doesn’t warrant exploration. Some console players are also unhappy that Bethesda capped the game at 30 FPS on Xbox Series X/S for performance reasons. At the same time, gamers have been having a great time customizing their spaceships in Starfield, creating everything from Bulbasaur-themed vessels to the Batwing to Star Wars’ Millennium Falcon.
Some players are also calling out what they consider to be glaring issues with the piping systems in Starfield‘s universe. Reddit user Halolavapigz recently shared a number of images of various pipe setups visible throughout the game world, clarifying that their brother works as a pipe fitter in real life and is incredibly bothered by the pipes. Granted, this is an issue that a majority of Starfield players probably wouldn’t notice, let alone be upset by, but for those who know better, it can be a distracting problem.
The questionable areas have been circled in Halolavapigz’s images, highlighting the fact that many of the pipes in Starfield have unnecessary and inefficient curves that would never be incorporated for any functional application. Rather than using a single straight pipe to accomplish a task, the imaginary workers who set up the systems in Starfield opted instead for all manner of unreasonable twists and turns. One comment written by another pipe fitter agreed, saying, “Why would they use three elbow instead of 1??” Other readers, including one plumber, pointed out that similar shoddy work has been done in the real world by plumbers who were either lazy or running short on time.
Obviously, the piping in Starfield looks the way it does for aesthetic rather than functional reasons. However, many game developers, including Bethesda, put a lot of time into researching and using real-life references to build believable game worlds, even in a sci-fi universe. The physics system in Starfield has been thrilling players with its realistic handling of objects in the game, and many entertaining videos have been shared online of people testing the limits of the engine. Despite this, the development team at Bethesda apparently decided that the curvy pipes and extra bends contribute more to the game’s target aesthetic than a realistic layout.
Starfield is available on PC and Xbox Series X/S.
Source: Gamerant